Project CARS is the most authentic, beautiful, intense, and technically-advanced racing game on the planet.
Create a driver, pick from a variety of motorsports, and shift into high gear to chase a number of Historic Goals and enter the Hall Of Fame. Then test your skills online either in competitive fully-loaded race weekends, leaderboard-based time challenges, or continually-updated community events.
Featuring world-class graphics and handling, a ground-breaking dynamic time of day & weather and deep tuning & pit stop functionality, Project CARS leaves the competition behind in the dust.
system,
Features
The finished product is intended to represent a realistic driving simulation. In order to differentiate the game from the established industry leaders, Gran Turismo and Forza Motorsport, Slightly Mad Studios' aim is a "sandbox" approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles. Project CARS will portray racing events spanning multiple days, progressing from shakedown and qualifying runs to the race itself, while changes in weather and lighting conditions are simulated dynamically.
There are 74 drivable cars, with 60 of these being included at launch, over 30 unique locations with at least 110 different courses, of which 23 are real, with the remainder being fictitious. For licensing reasons, some tracks are currently codenamed using their geographic location. In addition to real world racing circuits and fictional kart circuits, there are two fictional point-to-point roads inspired by Côte d'Azur and California Pacific Coast.
Talking about the physics simulation, the game adopts an improved version of the Madness engine, which was the basis for the Need for Speed: Shift titles. More processing power available in modern computers allows for the introduction of a dynamic tire model named "SETA", rather than the steady-state model based on lookup tables, as seen in previous generation simulations. To accommodate differing skill levels, Slightly Mad Studios offers gamers (with or without a digital wheel) various driver aids and input filtering methods.
Check out this startlingly-accurate comparison of Oli driving a lap at Oulton Park in real-life vs how it looks in Project CARS...
Project CARS is available right now on the following consoles and platforms...
Source: http://www.projectcarsgame.com/ , Wikipedia
Comments
Post a Comment